Size: 0 Age: 32 Apparent Age: 32 Hermetic Age: 8
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Decrepitude: 0 Confidence: 3 Twilight Points: 0
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Intelligence: +3 Perception: 0 Strength: -2 Stamina: -2
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Presence: +3 Communication: 0 Dexterity: +1 Quickness: 0
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Faerie magic +1 Student of faerie +2 Magical affinity (Mu) +4 Visions +2 Carefree +1
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Delusion -1 Cursed -2 Magic addiction -3 Clumsy magic -2 Curse of Venus -2 Dependent -1
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Personality Traits: Personality Traits: Cheerful +3, Curious +3, Compassionate +2
Area Lore Awareness Carouse Charm Concentration Faerie Lore Faerie magic Finesse Folk Ken Hermetic Lore Hunt Magic Theory Magical affinity Parma Magica Penetration Ride Scribe Latin Speak Latin Speak English Stealth Survival Visions
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Forest odd things booze young men reading Fae magic Muto Muto young men merinita chasing Muto Muto Corpus Muto defensively copying hermetic cryptically stalking forests dark
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2 4 2 4 6 4 4 3 3 2 1 5 2 4 3 1 4 4 4 2 2 3
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3 10 3 10 21 10 10 6 6 3 1 15 3 10 6 1 10 10 10 3 3 6
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CREO INTELLIGO MUTO PERDO REGO
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0 8 16 0 5
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ANIMAL AQUAM AURAM CORPUS HERBAM IGNEM IMAGINEM MENTEM TERRAM VIM
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8 5 5 15 6 5 5 0 5 0
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Spell
Beast of outlandish size
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T/F/lev
Mu An 10
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Your affinity for Muto also manifests itself socially: you mind is often a whirl. While you are bright, you often seem to find it difficult to get your point across. The others often don't seem to understand you. Not that you care. Life is fun, and nothing seems to get you down (Carefree +1). You find it difficult to get serious about much at all, except your son, Leaf, who is now two (Dependent -1). Leaf was the result of a dubious relationship with a local noble lad, which ended disastrously. Like all your love affairs - you seem to attract the wrong sort of man, or woman, and these things never work out. (Curse of Venus -2)
Your relationship with Runa was usually a good one, but she was usually more practical than you and sometimes she became annoyed at how flighty you were. One day, when you had promised several times to do your chores and had instead been out in the forest chasing butterflies, she cast a curse upon you. If you break a promise, you fall asleep. The length of the sleep is determined by the importance of the promise (Cursed -2). Naturally, you are very careful about making promises, though occasionally one slips out.
You are also prone to falling into a trance and seeing the future (Visions +2). Usually these visions are pretty fuzzy, but sometimes they can be accurate if you can work out what the mean. Sometimes, you can bring on a trance, to see the future, if you wish.
Soon after your apprenticeship finished, you heard about Dragonclaw's recruitment drive. It sounded fun and something to do, and you've been there since. There are quite a few faerie areas in the vicinity and you are enjoying exploring them all and meeting new friends.
The Other Magi
Caitlin is a nice young woman who can be a little intense. She's pretty scary when she goes into a rage, but as you never seem to enrage her, that's OK. She's ex-Miscellenea and very good at the elements.
Felix is a funny fellow who is quiet but nice. As a member of House Bjornaer he is attuned better than most to the natural world, especially the forms of Animal and Herbam and often goes in the form of a pussy cat. He can be a little withdrawn and he often needs cheering up from you.
Fidelis is sweet though you don't really understand him at all. He is a member of House Bonisagus, and an expert in Vim and usually seems so serious. If you trust anyone it is him, and if anyone is going to lead the covenant, it should be him.
Reynaud is another matter. He is a Tytalus, the filius of Sirius and can be really horrid and quite scary. He seems to believe that with his parent gone, he is the natural leader of the covenant, and tends to shout orders assuming everyone else will follow them. Most of the time you can ignore him, but sometimes not.
Septimus is a solid chap, as you might expect of a member of House Verditius and an expert in Terram magics. He mostly seems stable and sensible, though occasionally you hear him talking, apparently to himself. Which is cool, because otherwise, he'd be a bit too stolid. So far you don't know why, though he does seem to have unfortunate things happen to him at the worst times.
Thomas is a magus of House Jerbiton and as such has a weird interest in mundane affairs, though he keeps out of faerie affairs and is a pleasant chap. He often goes travelling, and is often to be found with a young lady on his arm. Mostly, he is a cheerful sort, and at such times he can be a good leader and useful sort, he is but othertimes he appears disconsolate and needs some serious cheering up.
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